Video Game Industry Statistics published by WWW.INFOGRAPHICLIST.COM in Feb 2013 shows that 67% of US households play video games, 49% of gamers is in the age group 18-49 and 40% of all gamers are women. In recent years, researches turned to video games to explore how to use the engaging power of games in the learning process. When we play games, depending on the settings, we learn about geography or history and we also increase our attention. Games introduce us to complex issues gradually, by allowing us to master level by level. The experiment carried out by researchers in the University of Wisconsin-Madison showed, that students who were firstly engaged in the learning process through video games and subsequently were given standard written material scored better on the levels of understanding than students, who firstly read the written material and then played a video game (Source: Video Games and Learning, Coursera). We therefore decided to search a web for you and bring you games that will be not only entertaining but will draw you into the learning process, too. If you would like to find out more on the current research, have a look at this article in the Education Week, published in August 2013. There is also a number of organisations who are exploring this field, among the most interesting ones are Learning Games Network or Games+Learning+Society. Thanks to the Coursera and University of Wisconsin-Madison you can also try the course "Video Games and Learning". |